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Text File | 1998-02-01 | 5.4 KB | 129 lines | [TEXT/ttxt] |
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- Title : Cruise
- Author : John David Quartararo (Age:14)
- Filename : Cruise.zip
- E-mail : jquartar@hotmail.com
- Web Page : None (I'm still figuring out Build, let alone
- HTML or whatever it is!) If you really want to see
- some cool Duke pages, though, go to www.dn3d.com,
- www.dukeworld.com,www.gamerscity.com,
- or www.geocities.com/~elek/duke.html, the official
- page of the incredible user map Dharga!
- Note : Atomic Edition (or PP) required and at least a
- Pentium to play. (Because of all those dang sprites!)
- Description : After destroying all those aliens, Duke decides to
- take a vacation. So, he goes on a cruise, when all of
- a sudden, the ship crashes into something. Duke makes
- his way up to the captain's part of the ship, and
- looks on a map. "Ancient mayan civilization", it
- says. Duke then hears a scream, and knows something
- has invaded the ship through the broken hull, from
- whatever is down there.
-
- This level takes place on a cruise ship, complete
- with three decks, and then two or three mayan parts,
- which take place in ancient civilizations under the
- ocean. I spent a long time making this level, so I
- hope you like it! (The level looks cool in Build,
- too. Go to the mayan areas and look at them in BUILD.
- I wouldn't want to do all that work again. If you do
- look at it in BUILD, you'll see many areas and
- sprites that have no purpose, I just didn't want to
- delete them because I didn't know how they were
- affecting the level, and if I would ruin anything if
- I did delete them.)
-
- Additional Credits to : Bob Wyman, my friend, who first of all, began
- teaching me how to use a computer almost 5 years ago, and who
- also showed me how awesome Duke3D was, after I had dismissed
- it as just another "doom clone." A big thank-you to Brett
- Gmoser for his awesome BUILD Help file, MapFaq. Even more
- thanks to Robert Travis (Don't worry, Travis, you don't know
- me) for his inspiration for the Mayan part of my level. (From
- his Aztec level.) Also, the third deck down was strongly
- influenced by a level called Cloktowr. I don't know who made
- it, but it rocks! My biggest thanks to Elek Mathe for
- coaching me through the process of getting a level ready for
- Internet release! I really appreciated ther help, Elek, if
- you read this.
- Other Levels by me : Well, I made two levels before this, Garden and
- Jungle, and I sent them to two or three web pages,
- but they really aren't that good, (They make no real
- use of SEs), so I don't expect anyone two find these
- two **early** maps.
- Misc. auhor info : Um.. this is my first good map, and this is the
- only program I have ever made any kind of level
- before. Build is a first for me. What else... I'm
- 14 years old and love computers.... LOVE getting
- E-mail, positive or negative... and won't make
- another level for while because I'm doing some
- claymation at school.. that's it...
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-
- * Play Information *
-
- Episode and Level # : I don't know. It's just a level that leads into the
- Launch Facility.
- Single Player : Yes
- Co-op : Yes
- DukeMatch Level : Yes, I made it compatible with DM, and did that
- little thing where extra areas open up in
- Multiplayer, but the level really isn't designed for
- DM. If an DM does occur in Cruise, expect it to be
- a bloody one, since I added loads of items. Since
- you are reading this, I'llgive you a tip; Look in
- the water! TONS of items.
- Difficulty Settings : Not implemented, but the level itself is kinda' easy.
- I'm going to say sorry for making it easy up front to
- calm down all those experts out there who were
- expecting this to be a hard level. Even though it's
- easy, it's fun, so give it a whirl, would you? :)
-
- Plutonium Pack/Atomic : Required
- New Art : No
- New Sound : No
- New Music : No
- New CON Files : No
- Demos replaced : No
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Let me think...
- Known Bugs : Nothing serious. Shoot the sky on the top deck with a
- pistol or shotgun, and see the wierd, annoying stuff
- I didn't know how to fix. There's also a bug that I
- have no idea on how to fix. When you go to the rear
- section of the top deck, sometimes weird sound FX
- will show up, like a car crash or dog yelping.
- Strange! I don't know of any more, so you're on
- your own! Also, you can see the bridge from the
- inside of the top deck. BUILD bug, not mine!!!
- Time Spent on Level : 1 1/2 months. Probably over 90 hours.
-
- *** Where to get this MAP file ***
-
- FTP sites: None I know of
-
- Web Sites: Hopefully http://www.geocities.com/~elek/duke.html and
- http://www.gamerscity.com. Maybe you'll see it on
- http://www.dukeworld.com or http://www.dn3d.com!!!!
-
- BBS numbers: " "
-
- Other: If you want it, E-Mail me. I'll send it to you, but if you have this,
- then you already have CRUISE!
-
-
-
-
- ***Installation***
- Copy into Duke directory, change to Duke directory in DOS and type;
-
- duke3d -map cruise
-
- Inprotant Notes : This level is so good, it's sickening!! ;)
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